Author Archives: K3ikoku
Battlerite – Bakko’s Egg Brawl
During my internship at Stunlock Studios AB i was part of a team creating gamemodes for Battlerite. The first one we created that was realesed as part of the game for the easter patch was Bakko’s Egg Brawl. A quick dodgeball like gamemode where you play as the character Bakko where you pick up and throw different kinds of egg’s to kill your enemies.
AI Prototype
School assignment lapping over 5 weeks. Using Unity 5 to create an AI of any some sort. I chose to create a Behavior Tree in a game where you shoot lasers based on where you point the mouse to kill civilians and soldiers on the map.
Project Snowman VR
This game was created during a HTC-Vive Game Jam using Unity 5 by me and four others during a weekend. My primary role was programming. Using mostly pre made scripts written by a programmer part of hosting the event we spent most time modifying those scripts as well as creating others needed.
Zombie Hike
Zombie Hike is a sort of Hack and slash game set in a forest full of zombies. It was created using Unity 5 in a group of 5. My main focus was project manager and programmer. The game uses randomly generated levels where you run around in a forest fighting hordes of zombies.
AOH
AOH is the project name of a school assignment in level design in Unreal Engine 4 in a group of 4 people each doing one level. The game is a FPS platformer where you navigate the levels using a rocket jump function to reach platforms or jumping over obstacles.